In this post I want to show you a personal solution for a little platform engine using GameMaker:Studio professional. The prerequisites to understand the code is to know the basic concepts of GameMaker and its GML language. So if you don't have this knowledge I advice you to visit the http://www.yoyogames.com/ site and read the basic documentation. GameMaker is a powerful tool to make 2D games for many platforms: Windows, Mac, Android, iOS ..... Here it is what we will see if you execute the GameMaker project attached to this post:
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